| Arcanum | A city of wizards and scholars. Its library is full of books, the Enchanting Table and Ess Crystal are here, and Percival and Alistair have work for travelers. |
| Atlantis | A sunken city, found by following a strange signal heard on the Beach. Percival knows where to begin. |
| Beach | Sandy shores shaded by Palm Tree groves, where Coconut, Clam and Seaweed wash up. The Crab scuttles across the sand, bass swim offshore, and treasure lies buried by the sea. |
| Crystal Taming | The lair of the Anarchic Crystal. Crimson and Azure Crystals give a warning before they burst out of the ground, so keep moving. It can't be projected to; Elowen in the Arcanum opens the way. |
| Grub Queen | The Grub Queen's nest, a cave of acid pools. Each Grub Worker hatches from the Eggs around her. It can't be projected to; Corwin in Lunaris Reach takes you down the old mine shaft. |
| Home | Your own island, yours to build on and grow. Pick up Stick on Ground and Stone and plant flowers to get started. |
| Ice | A frozen world of snow and ice. The Ice Elemental wanders among Evergreen Tree groves and blocks of Ice, and Frozen Grass pokes through the snow. A lost expedition left an Expedition Marker and many a Frozen Cache behind, and treasure lies buried beneath it all. |
| Lava | A burning world of stone and rivers of lava. The Flame Elemental roams the ash and the Flame Geyser erupts underfoot. Mine Obsidian beside the lava and Copper Ore Rock all across the stone, gather Sulfur Grass and dig for buried treasure. |
| Lunaris Reach | A village of farmers and craftsfolk, with an Anvil, Furnace, Spinning Wheel and Cauldron to work at. Its villagers each have a story to tell, and somewhere among them stands a strange Copper Device. In the empty house beside the farm, the Astroglade holds a Celestial Astrolabe. The village's bank is here too, where Odette keeps whatever you leave with her. |
| Meadow | Green fields with Oak Tree and Birch Tree groves, Cotton, flowers and mushrooms. Look for the Bee and the Butterfly over the grass, take a share of honeycomb from each Wild Beehive that Wren keeps watch over, and dig for the treasure buried beneath it. |
| PvP | A dark, lawless world where players can fight each other. A Triggered Spike Trap can be hidden anywhere in the ground, and treasure lies buried for whoever lives to dig it up. |
| Underground | Dark caves beneath the surface, with roots growing out of the walls. Mine Rocks and Iron Ore Rock, gather mushrooms, and watch out for the Slime and the Mar Worm. Each cave holds three giant mole dens, with buried treasure and Mar Worm Piles to dig up. A Spoiled Pile stays put, and each traveler can dig through it once. The mole itself is never seen, but now and then the ground shakes as it digs past. What is found here is rich in Earth Ess and Dark Ess. |